Met the creator. Was moved by the idea. And surprisingly to myself played the game through twice. It is designed like a classic movie - it takes a while to get going, and it doesn't exactly telegraph what will happen. It's like a good book - it takes some persistence to get to the good stuff. But definitely the complex immigrant stories and sub-srories, especially as they affect multiple generations, are worth experiencing.
id like to say from reading the description and from the brief tim ive played of this game i can tell its going to be good, however i feel i should mention a few problems i have with the game: 1 from 1st glance there doesnt seem to be an imediate way to save the game which is a problem and 2. this is a minor thing but i feel the contries need a breif description when u hover over them as it was hard for me to make a decion just going off their names alone
1. The game autosaves after each ingame day, at the end of the Night phase. This is meant to discourage savescumming.
2. This was originally a deliberate choice—the names are meant to draw you to countries that resonate with your real-world experience, and we wanted players to not really know what they were getting into (just like real immigrants often do). But feedback has shown that this vagueness keeps some immigrant players from identifying countries that reflect their own heritage. We are considering adding country descriptions in a future patch.
While of course expanding a post release game is not to be taken lightly, given how much detail and research went into the specifics would help people to know what they're getting.
1 save scumming for me at least is a way of me choosing which choice i would go with if it was me in that situation, without it i can choose a choice and then later think to myself well that's not what i would of done at all in that situation and then i will have to either completely start the game again or reload the closest auto save file which is very annoying to do and ruins my immersion into the game
2. i see your point but in my case none of the names resonated with me (i'm Australian) so without descriptions i just ended up going through all of them untill i found characters with names and ethnicity/colours that i like/felt best represented what i wanted and even then i stopped playing because of a lack of being able to save freely so i could stop whenever and wherever i wanted to,
anyway i do think the game has a great concept and i will revisit it at some point when i have the time to do so maybe after u decide weather or not to add descriptions to the countries in a future patch as if u did that would help immensely with starting out the game again
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Met the creator. Was moved by the idea. And surprisingly to myself played the game through twice. It is designed like a classic movie - it takes a while to get going, and it doesn't exactly telegraph what will happen. It's like a good book - it takes some persistence to get to the good stuff. But definitely the complex immigrant stories and sub-srories, especially as they affect multiple generations, are worth experiencing.
id like to say from reading the description and from the brief tim ive played of this game i can tell its going to be good, however i feel i should mention a few problems i have with the game: 1 from 1st glance there doesnt seem to be an imediate way to save the game which is a problem and 2. this is a minor thing but i feel the contries need a breif description when u hover over them as it was hard for me to make a decion just going off their names alone
I’m glad you enjoy the game, furyousd!
1. The game autosaves after each ingame day, at the end of the Night phase. This is meant to discourage savescumming.
2. This was originally a deliberate choice—the names are meant to draw you to countries that resonate with your real-world experience, and we wanted players to not really know what they were getting into (just like real immigrants often do). But feedback has shown that this vagueness keeps some immigrant players from identifying countries that reflect their own heritage. We are considering adding country descriptions in a future patch.
While of course expanding a post release game is not to be taken lightly, given how much detail and research went into the specifics would help people to know what they're getting.
Agreed! We'd love to add this feature, but only if we can do it right.
ok so hears my thoughts:
1 save scumming for me at least is a way of me choosing which choice i would go with if it was me in that situation, without it i can choose a choice and then later think to myself well that's not what i would of done at all in that situation and then i will have to either completely start the game again or reload the closest auto save file which is very annoying to do and ruins my immersion into the game
2. i see your point but in my case none of the names resonated with me (i'm Australian) so without descriptions i just ended up going through all of them untill i found characters with names and ethnicity/colours that i like/felt best represented what i wanted and even then i stopped playing because of a lack of being able to save freely so i could stop whenever and wherever i wanted to,
anyway i do think the game has a great concept and i will revisit it at some point when i have the time to do so maybe after u decide weather or not to add descriptions to the countries in a future patch as if u did that would help immensely with starting out the game again